Audio Technical Developer at TeamL7, an Unreal (node-connecting) tinkerer, a sound designer, and a self-proclaimed musician who occasionally tortures people with audio on purpose.
I love making stuff with Piano, Strings and Synths. I work on interactive audio, game sound design, and whatever weird mad-scientist kind of audio experiments I come up with at 3 AM. If it makes noise, I can break it, twist it, or turn it into something your ears probably weren’t ready for.